Half-Life 2 (stylized as HλLF-LIFE2; shortened to HL2 or λ2), the sequel to Half-Life, is a first-person shooter video game and a signature title in the Half-Life series. Developed by Valve Corporation, it was initially released on November 16, 2004, following a protracted five-year,[7] $40 million development cycle,[8] during which a substantial part of the project was leaked and distributed on the Internet.[9]
The game was developed alongside Valve's Steam software. It introduced the Source game engine and, because of Steam, was the first single-player video game to require online product activation.[10][11]
Like its predecessor, Half-Life 2 was met with near-unanimous critical acclaim.[12][13] It was praised for its advanced physics, animation, sound,AI, graphics, and narrative. The game won 39 "Game of the Year" awards;[14] some publications named it "Game of the Decade". It won the title of "Game Of The Decade" at the 2012 Spike Video Game Awards.[15][16][17][18] Over 6.5 million copies of Half-Life 2 were sold at retail by December 3, 2008, making it a bestselling PC game[19] (not including the number of sales via Steam).[20] As of February 9, 2011, Half-Life 2 has sold over 12 million copies.
The game was developed alongside Valve's Steam software. It introduced the Source game engine and, because of Steam, was the first single-player video game to require online product activation.[10][11]
Like its predecessor, Half-Life 2 was met with near-unanimous critical acclaim.[12][13] It was praised for its advanced physics, animation, sound,AI, graphics, and narrative. The game won 39 "Game of the Year" awards;[14] some publications named it "Game of the Decade". It won the title of "Game Of The Decade" at the 2012 Spike Video Game Awards.[15][16][17][18] Over 6.5 million copies of Half-Life 2 were sold at retail by December 3, 2008, making it a bestselling PC game[19] (not including the number of sales via Steam).[20] As of February 9, 2011, Half-Life 2 has sold over 12 million copies.
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