Prototype 2

James Heller can shapeshift and assume other people's identities and memories by consuming them. Taking people's identities and shapeshifting into them has become more tactical.

Call of duty 4

Call of Duty 4: Modern Warfare is a 2007 first-person shooter video game, developed by Infinity Ward and published by Activision for Microsoft Windows, Mac OS X, PlayStation 3, Xbox 360 and Wii.

Assassin creed 3

Assassin's Creed III is a 2012 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft for PlayStation 3, Xbox 360,Wii U, and Microsoft Windows.

Grand Theft Auto IV

Grand Theft Auto IV (commonly shortened to GTA 4 or GTA IV) is a 2008 open world action-adventure video game, developed by Rockstar Northand published by Rockstar Games.

Need for speed the run

Need for Speed: The Run is a racing video game, the eighteenth title in the long-running Need for Speed franchise, and developed by EA Black Box and published by Electronic Arts.

Showing posts with label Race. Show all posts
Showing posts with label Race. Show all posts

Sunday, 24 November 2013

Need For Speed RIVALS

Need for Speed Rivals is a racing video game set in an open world environment. Developed by Swedish and British developers Ghost Games and Ghost Games UK and developer Criterion Games, this is the twentieth installment in the long-running Need for Speed series. The game, which was written by Will Staples, was released for Microsoft Windows, PlayStation 3 and Xbox 360 on 19 November 2013. It has also been released for PlayStation 4 and Xbox One as launch titles in the same month.

See also: Gameplay in Need for Speed: Hot Pursuit.
Rivals features a rapturous gameplay bearing some resemblance to the earlier Hot Pursuit, with exotic cars and high-speed police chases.[5] Players take on the role of a Racer or a Cop, with each side of the law offering its own set of challenges, risks and rewards.[6] Rivals features eleven upgradeable gadgets such as EMPs, shockwaves and the ability to call in roadblocks.[5] The game takes place in a fictional location known as Redview County. It's an open world and features over 100 miles (160 km) of open road, larger than that of 2012's Need for Speed: Most Wanted, but on the same size as Criterion's Hot Pursuit.[7] The open world features a similar set-up to Most Wanted, with several jumps, speed traps and unlockable cars, as well as shortcuts that are not shown on the map.[8][9

Rivals features a full career progression for both Cop and Racer. When playing as a Cop, there are three types of career that can be followed - patrol, enforcer, and undercover.[10] Progression is by means of Speedlists for Racer and Assignments for Cop, which are sets of objectives which involve dangerous driving, maneuvers, and race standings. When the player completes a set of objectives, the player levels up and unlocks items, and is presented with another set of objectives to choose from.[11] The Autolog system, a competition-between-friends system developed by Criterion for Hot Pursuit and since used in other titles in the Need for Speed series, factors into the progression system, comparing how quickly the player complete an Assignment or Speedlist to other players' times and posts them to a Speed Wall for local and global leaderboards.[11]
Rivals features a new social system called the AllDrive, which allow players to seamlessly transition from playing alone, to playing with friends, described as "destroying the line between single player and multiplayer". This allows players to in engage co-op gameplay as well as play against each other.[6] The game also features a dynamic weather system, which makes "the world feel alive in a much bigger sense than any other Need for Speed game."[5]
Rivals also takes on some gameplay styles of earlier Underground titles in the franchise with cues on aesthetic vehicle personalization, as paint jobs, decals, rims and license plates and liveries can be modified, as well as vehicle performance, and various Pursuit Tech gadgets.[8][12] With the exception of the Aston Martin Vanquish, other vehicles are only available in either racer or police variant.[13] Ferrari officially return to the franchise in full form for the first time in eleven years since Hot Pursuit 2 in 2002 (although they've appeared in 2009's Shift as Xbox 360-exclusive downloadable content) with the F12berlinetta, 458 Spider, 458 Italia, FF, Enzo, and 599 GTO being the Ferrari vehicles featured.[14]

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Monday, 11 November 2013

F1 2013

F1 2013 is a video game developed by Codemasters based on the 2013 Formula One season. It is the fifth Formula One game developed by the Codemasters studios after the company renewed its licence to develop the official games of the series. It uses the EGO Engine.[2]
F1 2013 was released in Europe on October 4th 2013 on PlayStation 3, Microsoft Windows, and Xbox 360. A digital version was released worldwide for Steam Store, as well as on October 8th for the PlayStation Store and October 15th for Xbox Games on Demand. The physical version of the game was delayed in the United States and Canada due to logistic issues specific to SKUs for the two territories. An official release date has not yet been announced for the two territories.
The game features all eleven teams and twenty-two drivers competing in the 2013 season, as well as the nineteen circuits and Grands Prix. A "Classic Edition" of the game features additional drivers, cars and circuits from the 1980s and 1990s, including the Williams FW07B, FW12, FW14B, FW18, Ferrari F399, F1/87/88C, Lotus 98T, and 100T. Additional circuits include Estoril, Imola, Brands Hatch and Jerez.[2]
Plus, players can play with the old cars on the new tracks and the new cars on the old tracks and the GUI changes if they change decades. Murray Walker also provides an introductory voice-over for the Classic Edition of the game.
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WRC 4

World Rally Championship is a video game series made by Evolution Studios between 2001 and 2005. The series consists of five original games released for the Sony PlayStation 2 console, and one Sony PSP port, all based on the World Rally Championship using official drivers, cars and tracks. The series returned in 2010 with the release of WRC: FIA World Rally Championship by Italian game developer Milestone.
WRC 4 is the fourth installment of the WRC World Rally Championship series and was released on October 22, 2004 in Europe and April 7, 2005 in Japan. It contains teams, drivers, cars and rallies from the 2004 WRC season. It also contains Extreme cars designed by the teams, S1600 cars and Group N4 cars.
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Sunday, 10 November 2013

Blur

Blur is an arcade racing video game for Microsoft Windows, PlayStation 3 and Xbox 360 developed by Bizarre Creations and published by Activision in North America and Europe. It features a racing style that incorporates real world cars and locales with arcade style handling and vehicular combat.
With Blur's job mode, the gamer will expertise several personas and lots of licensed vehicles starting from Avoid Vipers to Lotus Exiges to Kia Transit vans equipped together with F1 motors, all of these possess entire damage modeling along with different traits for instance Speeding, Velocity, Move, Golf grip along with Steadiness. A few special automobile designs have been designed by Peculiar Projects them selves. Additionally, there are several heavily transformed variants involving acquainted elegant conditions, including the L . a . lake halfpipe and many areas of Greater london. Most of these places were transformed to create the backgrounds more fulfilling instead of the programmers having to purely adhere to every single pose along with change. Depending on the character(s) the gamer backgrounds versus as well as tags in addition to in crew backgrounds, they are going to possess their very own racing models, power-up collection ups, match kinds, venues, vehicles and can go for specific imaginary hosts. For the reason that player backgrounds effectively, performs tricks along with utilizes power-ups using some techniques during backgrounds, the gamer will acquire 'fan points'. Most of these details support the gamer advance from the job, purchase far more vehicles along with parts along with acquire far more enthusiasts to the end user starting. Through the job, difficulties will require location midrace when the player hard disks by using a supporter symbol. Finishing these kind of quick difficulties (e. g. locate a magic formula nitro power-up) will prize the gamer having a supporter details raise.
Avid gamers can easily send any racing difficult task into a buddy. When the 2nd player is better than any time, they will send the up to date difficult task again. Most of these difficulties move forward and backward till an individual concedes. Avid gamers incorporate the use of the Write about option, along with article the accomplishments to Twitter as well as Facebook.
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Tuesday, 29 October 2013

Gas Guzzlers Extreme


Game play



Gas-guzzler frequently describes a car or truck which consumes fuel inefficiently.
The phrase initially arrived to use the united states any time the legislature proven Gasoline Guzzler Duty convention within the Electricity Duty Work associated with 1978 for you to decrease this output and get associated with fuel-inefficient motor vehicles. The particular gas guzzler taxes received employed just to cars (not trucks) along with has been accumulated with the INTEREST RATES. [1]
These days the word is normally used[citation needed] for you to reference SUVs or perhaps some other semi-large motor vehicles which qualify because "light trucks". Even so the time period gets to just about all fuel-inefficient motor vehicles, from antiquated V8 American classics for you to Italian-bred athletics cars. Some sort of Lamborghini Murciélago, a new Plymouth Roadrunner, and also a Hummer H1 may well just about all become categorised because gas-guzzlers, though they may be completely different cars.
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Wednesday, 28 August 2013

GRID 2



Grid 2 is a racing video game developed and published by Codemasters and is the sequel to 2008's Race Driver: Grid. The game was released forMicrosoft Windows, PlayStation 3 and Xbox 360 on 28 May 2013 in North America,[1] 30 May 2013 in Australia, 31 May 2013 in Europe and 25 July 2013 in Japan.
The game includes numerous real world locations such as Paris, North America, and many more. It also includes motor vehicles spanning four decades. In addition, it includes a new handling system that developer Codemasters has dubbed 'TrueFeel', which aims to hit a sweet spot between realism and accessibility. Races do not include a first person cockpit view.[2] The popular gamemode "Drift" was recently shown in a gameplay preview by Codemasters.

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NEED FOR SPEED: SHIFT



Need for Speed: Shift is the 13th installment and second reboot of the long-running racing video game franchise Need for Speed; published byElectronic Arts. It was announced in December 2008 as part of a three-game announcement that includes Need for Speed: Nitro and Need for Speed: World.[4] Shift was developed by Slightly Mad Studios in conjunction with EA Black Box and published by Electronic Arts. In the new franchising model for the series adopted by EA, Shift takes its place focusing on simulation/arcade racing rather than the arcade racing of previous titles in the series. According to EA, the game has sold 4 million copies on all platforms combined. Shift was commercially successful, and followed by a sequel, Shift 2: Unleashed, in 2011.

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Sunday, 25 August 2013

Forza Motorsport 4



Forza Motorsport 4 is a racing video game developed by Turn 10 Studios and published by Microsoft Studios for the Xbox 360. It is the fourth installment in the Forza Motorsport series. It is the first title in the series to support the Kinect sensor alongside the traditional controller-basedgameplay.
New to the series is the Autovista mode, a mode in which players can view precise details such as engine parts and interior gauges on a select number of cars. It features a partnership with BBC's Top Gear as well as its American counterpart. Jeremy Clarkson, presenter for Top Gear, provides commentary in the game's Autovista mode. Other partnerships include a two-year agreement with the American Le Mans Series (ALMS). Over 500 cars and 26 tracks are included.
The game received universal acclaim from critics. Aggregate websites GameRankings and Metacritic report scores of 90.50% and 91 out of 100, respectively. Metacritic also reports eight perfect scores from various media outlets. Critics praised the enhanced vehicle physics, updated visuals, and strong sound design. Several reviewers also gave high marks for the Forza 4's Autovista mode. Some critics expressed frustration with Kinect features, and others also felt that the game was not enough of an innovation from its predecessor, Forza Motorsport 3. These critics did, however, concede that the game was a vast improvement over Forza 3.

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Tuesday, 6 August 2013

NASCAR The Game 2013

NASCAR The Game: Inside Line is the second edition of the NASCAR The Game racing simulator series, and the sequel to NASCAR The Game: 2011. Developed by Eutechnyx and published in the United States by Activision, it was released for PlayStation 3, Wii and Xbox 360 on November 6, 2012. All of the 23 Sprint Cup Series race tracks are featured in the game, with the addition of various Sprint Cup Series drivers, teams and cars.

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Friday, 2 August 2013

Shift 2 Unleashed

Shift 2: Unleashed (previously known as Need for Speed: Shift 2 and often called Need for Speed: Shift 2 Unleashed) is a racing video game, and part of the Need for Speed series. It was developed by Slightly Mad Studios and published by Electronic Arts.[4][5] Shift 2: Unleashed was released worldwide during March and April 2011,[2][3] although it has yet to be released in Japan. Shift 2: Unleashed for the PlayStation 3 has been made available as a free download during the month of April, 2012 (starting 4/3) to PlayStation Plus subscribers.[6]
Shift 2: Unleashed is the direct sequel to the 2009 video game Need for Speed: Shift and expands on the gameplay and features introduced with the original.[4] Shift 2: Unleashed features over 145 cars from more than 37 manufacturers and over 36 different tracks, which players can compete in several types of races.[7][8] Players can also compete online.[9][10] The game also features three new main additions: an in-helmet camera, night-time racing and the Autolog feature introduced with Need for Speed: Hot Pursuit.

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Wednesday, 31 July 2013

Need for speed the run








                                            
Need for Speed: The Run is a racing video game, the eighteenth title in the long-running Need for Speed franchise, and developed by EA Black Box and published by Electronic Arts. The Wii and 3DS versions were developed by Firebrand Games, the team behind Undercover and Nitro(both DS versions). It was released in North America on November 15, 2011 and November 18, 2011 in Europe.
The game is described as an "illicit, high-stakes race across the country. The only way to get your life back is to be the first from San Francisco to New York. No speed limits. No rules. No allies. All you have are your driving skills and sheer determination".[6]
Producers Jason DeLong and Steve Anthony stated during an interview that Black Box aimed to obtain critical acclaim after their last gamereceived universally poor ratings.[7] The Run was in production for three years even though previous Black Box titles had much shorter development periods.[8]
Need for Speed: The Run was Black Box's last game before its restructuring in 2012



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