Game information
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"A Game of Thrones Genesis" immerses you into the heart of the battles
and intrigues between the Houses that shaped the Kingdom of Westeros. From
Nymeria's arrival in the Kingdom of Dorne to the awakening of the "Others"
beyond the Wall, you'll live the origins of A Game of Thrones saga through
more than 1000 years of history, by taking part in Westeros' founding
events and largest battles.
In this great strategy game, victory does not necessarily result from brute
force. You can choose to use a military approach and besiege your
opponents, strangle them in an economical war, or even use dirty tricks and
diplomacy to politically crush them. Treachery and deception are everywhere
and can be more efficient than the most powerful army. So watch your back
and show no mercy if you want to keep sat on the Iron Throne.
A Game of Thrones: Genesis is a strategy video game developed by Cyanide and published by Focus Home Interactive released exclusively for Microsoft Windows[1] on September 28, 2011 in North America, September 29, 2011 in Europe[2] and October 13, 2011 in Australia.
The game is an adaptation of the A Song of Ice and Fire book series by George R. R. Martin and is the first such video game adaptation.
The game takes place over 1,000 years of the fictional history of Westeros, beginning with the arrival of the Rhoynar led by the warrior-queen Nymeria.
Gameplay focuses on capturing nodes—castles, towns and goldmines—with characters. Emphasis is placed on the rock-paper-scissors mechanics of "underhanded" characters rather than the brute force combat strength of traditional realtime strategy games.
The goal of the game is to win the Iron Throne and doing so can be done by amassing enough 'prestige' within the game.[3]
Each house has special units and abilities. House Stark has direwolves and House Baratheon has better archers for example.[3]
The game has two modes of play: Versus and Campaign. The game features four main facets: diplomacy, military, economic, and underhand.[4]
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