Sunday 1 September 2013

dayz standalone



DayZ is an upcoming multiplayer open world survival horror video game in development by Bohemia Interactive and the stand-alone version of the award-winning mod of the same name. The game is set to release on PC for Microsoft Windows via digital distribution platform Steam, and is currently in closed testing.[1]
The game places the player in the fictional post-Soviet state of Chernarus, where an unknown virus has turned most of the population into undead, violent zombies. As a survivor with limited supplies, the player must scavenge the world for food, water, weapons, and medicine, while killing or avoiding zombies, and killing, avoiding or co-opting other players in an effort to survive the zombie apocalypse.
The goal of the game is to stay alive in the conditions of zombie apocalypse. The player will have to scavenge supplies from around the 225 km.2 map,[2] including food, water, medicine, and clothing, which will be found in locations such as houses, barns, and abandoned vehicles.[3] Various weapons will also be present, allowing players to protect themselves from zombies or other players if found.
The player's character will have to look after their health by, for example, eating a healthy enough diet; Dean Hall having said that he isn't happy with the way that players can eat as much as they want at a time with no side effects in the mod.[4] A range of diseases will also be a threat to the player, requiring them to have access to medicine if needed,[5] with diseases including cholera,dysentery, and hepatitis, caught from sources such as dirty water.[6]
One of the key areas explored by the game is player-player interaction. The standalone game will build on the text and close range voice chat of the mod version by including a new whisper channel, which will allow players to communicate over a very short distance without players nearby hearing, as well as radios (based off the "A.C.R.E" mod for ARMA 2), which will allow longer range communication, including the possibility of encrypted two-way radios and player run radio stations.[4][6][7] Players will also be able to force others to kneel in order to steal their items.[8]
Players will be able to build bases in the world in which they can keep their items safe, with the possibility of security systems and programmable computers having been mentioned.[9] Related to this is that when players clear an area of zombies within the game, such as around a town, further zombies will not respawn within that area, though others may wander back in, providing a safer area for some time.



For PC


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